In search of ideal sphere
We create spherical surfaces often in the modeling workflow. It would seem that the sphere is the simplest object to model and any three-dimension editors, including the Blender, provides a default sphere in a set of basic primitives – just add it to the scene. However, is it really so easy to create a beautiful sphere?
![8](https://b3d.interplanety.org/wp-content/upload_content/2016/10/00-4-400x400.jpg)