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Creating procedural rocky lava material

Nikita
Leave a Comment / Blender 3D / By Nikita / 03.02.2023 08.01.2023

Creating procedural rocky lava material in Blender by Ryan King Art.

Removing View Layer with Blender Python API

Nikita
Leave a Comment / Blender 3D / By Nikita / 01.02.2023 08.01.2023

To remove an existing View Layer using the Blender Python API, we need to execute the remove() method from the list of all view layers of the current scene.

.blend file on Patreon

Removing View Layer with Blender Python APIRead More »

All possible values for the bl_context parameter in UI panel classes

Nikita
Leave a Comment / Blender 3D / By Nikita / 30.01.2023 08.01.2023

The bl_context parameter is used for placing custom UI panels on the desired tab in the Properties area. The value specified in this parameter is responsible for which tab the user panel will be placed on.

.blend file on Patreon

All possible values for the bl_context parameter in UI panel classesRead More »

Creating procedural abstract sci-fi alien material

Nikita
Leave a Comment / Blender 3D / By Nikita / 27.01.2023 02.01.2023

Creating procedural abstract sci-fi alien material in Blender by Ryan King Art.

Scaling polygons to center on Blender Geometry Nodes

Nikita
Leave a Comment / Blender 3D / By Nikita / 25.01.2023 02.01.2023

Using Blender Geometry Nodes, we can create a simple and effective technique for scaling mesh polygons to their center.

.blend file on Patreon

Scaling polygons to center on Blender Geometry NodesRead More »

Context overriding in Blender 3.2 and later

Nikita
2 Comments / Blender 3D / By Nikita / 23.01.2023 02.01.2023

In the Blender Python API, some operators can only be called in the area they are intended for. If we call such an operator in another area, it will not be executed or Blender will throw an error. To call a context-related operator from an area not intended for it, we need to redefine the context.

.blend file on Patreon

Context overriding in Blender 3.2 and laterRead More »

Procedural Biscuit Material

Nikita
Leave a Comment / Blender 3D / By Nikita / 20.01.2023 25.12.2022

Creating procedural biscuit material in Blender by Ryan King Art.

Spatial Funnel on Blender Geometry Nodes

Nikita
Leave a Comment / Blender 3D / By Nikita / 18.01.2023 25.12.2022

Using Blender Geometry Nodes, we can very easily and quickly create the effect of a spatial funnel with animation.

.blend file on Patreon

Spatial Funnel on Blender Geometry NodesRead More »

Embedding textures into a file when exporting to FBX from Blender

Nikita
Leave a Comment / Blender 3D / By Nikita / 16.01.2023 16.01.2023

The FBX format supports packing textures into a file. To embed textures into the .fbx file when exporting from Blender, we need to specify the value of the Path Mode parameter equal to “Copy” in the export parameters and enable the Embed Textures option.

.blend file on Patreon

Embedding textures into a file when exporting to FBX from BlenderRead More »

MJ Suzannes

Nikita
Leave a Comment / Blender 3D / By Nikita / 13.01.2023 17.12.2022

A few more Suzannes generated by the neural network. This time – Midjourney. By BLENDER SUSHI.

More awesome Suzanne

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