Creating procedural black leather material in Blender
Creating procedural black leather material in Blender by Ryan King Art.
Creating procedural black leather material in Blender by Ryan King Art.
When designing procedural materials, we typically use the Modulo node when we need to create a cyclical pattern over a specific area of the surface. However, this node has a feature: it correctly processes only positive values and clips all values below zero.
Where to use Modulo or Wrap shader nodes in BlenderRead More »
Creating procedural terrazzo tile material in Blender by Ryan King Art.
Creating procedural terrazzo tile material in BlenderRead More »
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Creating procedural giraffe fur pattern material in Blender by Ryan King Art.