Blender add-on: BIS v. 1.9.1.

BIS (Blender Interplanety Storage) updated to v.1.9.1.

  • All materials in the database have been updated for the new data storage format.
  • The current version fixes the final transition to the new format. Please update the addon to the current version and no longer use the previous ones.
  • The base of materials with the previous format is saved in the archive. If you have any difficulties with your materials, it is always possible to restore the material from the previous backup version. To do that please contact the BIS administration.

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Blender add-on: BIS v. 1.9.0.

BIS (Blender Interplanety Storage) updated to v.1.9.0.

  • Updated some parameters for Blender 2.83 nodes
  • The format of data storage in the library has been changed. Now the backward compatibility is fully supported, saved materials, and node groups for any previous versions can be loaded with the add-on version 1.9.0. In the future, it is planned to update all materials and node groups in the repository to version 1.9.0. After that, backward compatibility with older versions will be removed from the add-on. Users can update their materials themselves by downloading the material from the repository and updating it by clicking the “update” button. It is not necessary to do this; in the future, all non-updated materials will be updated to version 1.9.0. automatically.
  • A code refactoring was made, now more attributes are saved for each node. Getting of the attributes is now automatic.
  • The size of the saved data is reduced due to archiving on the fly, which should reduce the amount of traffic when working with the add-on.

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My add-ons for Blender 2.90

Checked the work of my add-ons with the current Blender 2.90 release – all add-ons work correctly.

Add-ons tested for compatibility:

Area Switcher
Watermark Plus
Nodetree Source
Qr Signature
Eevee Materials Override
Print To Python Console
Specification Sheet
Accurate Region Border
Parent Plus
B-Presets
M-Cleaner
Wire
Parametrizer
Add-Ons Template Generator
Neoner
ColorMatching
TimeMe
Select-Up
Environment Brute Force
BIS

Watermark Plus add-on – workflow sample

Why the Watermark Plus add-on is useful for a designer:

I use it like this: until the customer pays for the project in full, he has all the renders in final quality, in the final size, but with watermarks. The customer has access to the “Conform” folder. And after paying for the project, I just give access to download from the “Final” folder.
Very simple, very effective.

Yuriy Tudgin

Objects pointers brokes if undo/redo operation is used

In Blender 2.8x the undo/redo operation system (ctrl+z / ctrl+shift+z) has been completely rebuilt. One of the results of this API change is when the undo operation is performed, all objects in the scene are fully recreated – the current object is destroyed, and a completely new object is created instead. Pointers to the old objects (before the undo operation) now point to invalid objects that can no longer be used.

Continue reading “Objects pointers brokes if undo/redo operation is used”

Add-ons reload through the F8 key shot

Add-ons are not reloaded by pressing the F8 key in the Preferences – Add-ons window in Blender 2.83. The add-ons reload function call with this key shot was no longer tied starting with Blender 2.80.

To bind the add-ons reloading to the F8 key shot again:

  1. Open the “Preferences” window
  2. Open the the “Keymap” section
  3. Expand the “Screen – Screen (Global)” branch
  4. Press the “Add new” button at the bottom of the list
  5. In the operator identifier field, type “script.reload”
  6. Click on the keyboard field and press F8 to bind this key to the specified operator call
  7. Press the “Save Preferences” button to save new settings