Blender 3D
Finding the active polygon in a BMesh object
The BMesh object certainly offers greater functionality and capabilities for working with mesh data compared to the standard data set stored in the object’s “data” property. However, some aspects of managing mesh data in a BMesh object aren’t always obvious. For example, consider the rather trivial operation of getting the currently active polygon.
Creating procedural Sun material in Blender
Creating procedural Sun material in Blender by Ryan King Art.
Getting UV points from a BMesh object in Blender
When working with a BMesh object in the Blender Python API, we can get UV points from the vertices of the object itself, just like with the base object.
OBJ file format when exporting from Blender
To export geometry from Blender to a separate OBJ file, we can select File – Export – Wavefront (obj) from the main menu and specify the path to save the .obj file.
Creating procedural candle material in Blender
Creating procedural candle material in Blender by Ryan King Art.
Creating a polygon in the plane of another mesh polygon using the Blender Python API
When working with geometry in Blender using the Blender Python API, we may need to create a new polygon in the current mesh that lies in the same plane as one of the existing polygons of the mesh.
Creating a polygon in the plane of another mesh polygon using the Blender Python APIRead More »

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