Creating procedural pixel shaders material
Creating procedural pixel shaders material in Blender by Ryan King Art.
Creating procedural pixel shaders material in Blender by Ryan King Art.
STI-Maker – Blender add-on for saving renders to the .sti format. STI (STCI) is the game graphics format for Jagged Alliance 2 and Wizardy 8 legendary games.
Creating procedural buffalo plaid fabric material in Blender by Ryan King Art.
Since Blender 3.5 version, the Python API does not allow overriding base operators.
Overriding base operators in Blender 3.5 Python API is disabledRead More »
Creating procedural mossy dirt material in Blender by Ryan King Art.
Information about the mesh vertices colors is stored in its vertex_colors property, as well as in its color_attributes property. To remove vertex color data from the mesh, we need to clear these mesh properties.
Creating procedural caution stripes material in Blender by Ryan King Art.