Tips

How to detect if Local View is on in 3D View window

The following command returns the 3D View areas list with enabled Local View mode:

 

Where are the icons for managing objects visibility in the Outliner window in Blender 2.8

In the latest Blender 2.80 builds, the visibility control icons are disappeared from the Outliner window.

They were not removed, they are just hidden from the interface by default. To return them to their usual place click the button with the funnel image and mark the icons you need to display.

After closing the dialog box, the icons will appear in their places.

Where did the Remove Doubles in Blender 2.80 disappear

The convenient Blender 2.7 feature to remove duplicated vertices “Remove Doubles” has disappeared from the Blender 2.80 menu. In 2.8 it was renamed to “By Distance” and moved to the Vertex – Merge Vertices menu.

In Blender 2.83 this menu was moved to the context menu, activated by the right mouse click. And quick call by the “m” hot-key.

How to get global vertex coordinates

To get the vertex coordinates in the scene global coordinate system when the object’s scale was not applied, we need to multiply the local vertex coordinates by the object world transformation matrix:

How to return the familiar selection mode from Blender 2.7 in Blender 2.8

In Blender 2.8 the selection mode has been changed. The “select all” command is still mapped to pressing the “a” key, but the “deselect all” command in Blender 2.8 is now mapped to a double-click of the “a” key or to the “alt + a” key combination. However, it is easy to return the familiar selection mode from Blender 2.7 – selecting and deselecting all by pressing one “a” key.

To do this, in the “Preferences” window in the “Keymap” section type “object.select” in the search field. In the search results in the “Object mode” section in the line with “a” key snapping set the “Toggle” value to the “Action” parameter.

This will return the familiar selection in object mode.

How to resize panels in Blender UI

In order to resize the T- or N-panel of the Blender UI, you just need to hold the edge of the panel with the mouse and drag it left or right. However, in this case, you can only change the size of the panel itself, but not the interface elements on it.

To change elements size and the font size of the panel, you need:

  • hover cursor on the panel
  • hold together the “Ctrl” keyboard button and the middle mouse button (scroll wheel)
  • move the mouse up or down

This works not only for the side panels but also for all the “Properties” window.

To return changed UI size back – press the “Home” key.

Fast moving modifiers in the stack

The “shift+r” key combination, which repeats a perfect action, works not only with editing a mesh but also with the Blender interface. For example, with this key shot, we can simply move the modifier in the modifier stack up and down, without hunting the runaway arrows.