Blender add-on “Save Selected” v. 1.0.1.
Blender add-on “Save Selected” updated to v. 1.0.1.
- Added option to clean up startup file when saving
Blender add-on “Save Selected” updated to v. 1.0.1.
If you want your add-on to be available for all Blender users around the world, you need to make the localization – translation of its interface into different languages.
The simplest way to make your add-on multilingual is the classic way, it is used in many other programs and requires the minimal usage of the Blender Python API.
Blender add-on “B-Presets” updated to v. 1.1.5.
We can delete collections in Blender through the “collections” list in “bpy.data”.
To remove a collection we need to use the “remove” method from the collections list, specifying the collection to be removed in the parameter:
Removing collections through the Blender Python APIRead More »
We can assign constraints to objects through the object “constraints” property.
To add a constraint to the currently active object, we need to create a new constraint in the object’s “constraints” list, specifying its type in the parameters:
How to add a constraint to the object with Blender Python APIRead More »
Blender add-on “EEVEE Materials Override” updated to v. 1.3.0.
Since Blender 2.80 the deselect all function – complete deselection of all objects or geometry – has been switched from a single press of the “a” key to a double “a-a” or a combination of “alt+a” keycodes. To return the deselection function to a single “a” press, we can edit the settings of the selection operators. Or, since Blender 2.81, a special checkbox is provided for this in the keyboard shortcuts settings.
Now the selection of all objects/geometry and their total deselection will be performed by pressing the single “a” key.
“Save Selected” – Blender 3D add-on that allows saving selected objects in the scene into a separate *.blend file.