Creating procedural mossy dirt material
Creating procedural mossy dirt material in Blender by Ryan King Art.
Creating procedural mossy dirt material in Blender by Ryan King Art.
If we need to find and select all objects in the scene whose UV-Map map name matches the specified one, we can do this using the Blender Python API.
When working with a complex scene with many objects, the synchronization of meshes visibility could be lost between the scene in the viewport area and the render. With just a few lines of code, we can quickly synchronize objects visibility in the viewport and on the final render.
Fast synchronization objects visibility in the viewport and for renderingRead More »
Blender add-on “Select-UP” updated to v. 1.3.0.
The position of the point from which we look at the scene in the 3D viewport area can be controlled through the Blender Python API. We can read the coordinates of this point and the direction of view from the viewport, and also set the values we need for them.
Not all actions made with the Blender Python API cause Blender to immediately redraw the screen. Therefore, quite often it is necessary to force a screen refresh so that the user immediately sees all the changes.
To resolve conflicts between add-ons in Blender, it may be necessary to know if Blender base system operator has been overridden with a custom operator in some third-party add-on.
Checking if system operator was overridden with customRead More »
Space Monkey Boybands by BLENDER SUSHI. Image created with Blender and Stable Diffusion.