Blender add-on “NodeTree Source” v. 1.2.4.
Blender add-on “NodeTree Source” updated to v. 1.2.4.
- Fixed issue with non-letter-numeric symbols in materials names by replacing all of them with underscores.
Blender add-on “NodeTree Source” updated to v. 1.2.4.
To append all objects from an external blend file to the scene, we can use the BlendDataLibraries mechanism.
Appending all objects from the external blend-file to the scene with Blender Python APIRead More »
The ColorRamp node can be quickly filled with the desired colors from the palette image with automatic separators creation.
Quick filling the ColorRamp node with colors from the paletteRead More »
Two releases of Blender LTS versions were released on the same day: 2.83.19 LTS and 2.93.8 LTS.
Made 31 and 28 fixes and improvements.
We can make a mesh move along a curve in Blender using Geometry Nodes. Let’s take a simple example of how to do this.
The Blender 3.0.1 release is now enabled for downloading on the official Blender site.
The release is corrective, no new features were added, only bug fixes.
90 issues were fixed in this version.
Blender add-on Freeze Transform updated to v. 1.0.1.
When passing an EnumProperty value to the function parameters, just like with direct assignment, we must always specify the value from the constant list exactly, otherwise, Blender will throw an error.
For example, specifying an icon for a button in the UI we pass the text identifier to the “icon” parameter of the “layout.operator” function.
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self.layout.operator( "mesh.primitive_cube_add", icon='ICON', text="" ) |
If it is not correct, Blender throws an error:
TypeError: UILayout.operator(): error with keyword argument “icon” – enum “ICON” not found in (‘NONE’, ‘QUESTION’, ‘ERROR’,…)
How to get all possible EnumProperty values for function parametersRead More »