Blender

Working with PostgreSQL databases from Blender

Remote data storage is becoming more and more useful. Various online libraries of models, materials, textures and assets are becoming more and more popular. Databases are most often used to store data in such libraries. PostgreSQL is one of the most advanced and functional open source databases that we can connect to and work with through the Blender Python API.

Adding the “Purge” button to the 3D Viewport header in Blender

Pressing the “Purge” button cleans the current open scene – removes all unused objects from it (mesh, nodes, materials, textures, etc.). However, this button is located very inconveniently, in the Outliner header and is visible only in the “Orphan Data” Outliner mode. For quick access to this button we can move it to the header of the 3D Viewport.