Selecting objects by the UV map name
If we need to find and select all objects in the scene whose UV-Map map name matches the specified one, we can do this using the Blender Python API.
If we need to find and select all objects in the scene whose UV-Map map name matches the specified one, we can do this using the Blender Python API.
When working with a complex scene with many objects, the synchronization of meshes visibility could be lost between the scene in the viewport area and the render. With just a few lines of code, we can quickly synchronize objects visibility in the viewport and on the final render.
Fast synchronization objects visibility in the viewport and for renderingRead More »
The position of the point from which we look at the scene in the 3D viewport area can be controlled through the Blender Python API. We can read the coordinates of this point and the direction of view from the viewport, and also set the values we need for them.
Not all actions made with the Blender Python API cause Blender to immediately redraw the screen. Therefore, quite often it is necessary to force a screen refresh so that the user immediately sees all the changes.
Using the gpu module from the Blender Python API, we can draw not only images on the 3D viewport area, but also print arbitrary text. Printing text is carried out using the blf module – a wrapper over OpenGL.
Instances Colorizer – Blender 3D add-on for coloring instances (objects using the same data block) in the 3D viewport.
Blaster – the Blender 3D add-on for quickly and easily creating blaster and magic beams.
BPY plus – a set of modules to extend the Blender Python API. ThisĀ is an Open Source project based on Blender API. It extends it with several new features and makes using some of the “bpy” functions easier.
“Save Selected” – Blender 3D add-on that allows saving selected objects in the scene into a separate *.blend file.
Blender 3D add-on for quickly and easily adding a watermark to render.