Fast synchronization objects visibility in the viewport and for rendering

When working with a complex scene with many objects, the synchronization of meshes visibility could be lost between the scene in the viewport area and the render. With just a few lines of code, we can quickly synchronize objects visibility in the viewport and on the final render.

We can synchronize the visibility of objects using the Blender Python API by controlling their visibility properties.

In order to:

All objects that are visible in the scene should be visible on render – synchronize the “render” with the “eye”:

All objects that are visible on the render should be visible in the scene – synchronize the “eye” with the “render”:

All objects that are visible for the viewport should be visible on render – synchronize the “render” with the “monitor”:

All objects that are visible on the render should be visible for the viewport – synchronize the “monitor” with the “render”:

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