Procedural golf ball with Blender Geometry Nodes
With Blender Geometry Nodes we can easily and quickly create a fully procedural golf ball.
With Blender Geometry Nodes we can easily and quickly create a fully procedural golf ball.
Using the GPU module from the Blender Python API, we can draw images in the scene or viewport space. Images can be drawn in the scene coordinate system for intuitive mesh interaction, or in the viewport coordinate system to create custom UI elements.
Drawing an image with the gpu module in scene and viewport spaceRead More »
With the Blender Bookmarks add-on, you can bookmark the current viewport location and objects, so you can quickly return to them with a single click of the bookmark button.
To clip the value along the boundaries – check if the value goes beyond the specified limits, return the value itself, and if it goes out – the maximum possible boundary value, we can use a very simple function.
Blender add-on “NodeTree Source” updated to v. 1.2.5.