Blender add-on: QR Signature
Blender 3D add-on for adding a QR code signature to renders.
In Blender 2.8x the undo/redo operation system (ctrl+z / ctrl+shift+z) has been completely rebuilt. One of the results of this API change is when the undo operation is performed, all objects in the scene are fully recreated – the current object is destroyed, and a completely new object is created instead. Pointers to the old objects (before the undo operation) now point to invalid objects that can no longer be used.
Objects pointers brokes if undo/redo operation is usedRead More »
Add-ons are not reloaded by pressing the F8 key in the Preferences – Add-ons window in Blender 2.83. The add-ons reload function call with this key shot was no longer tied starting with Blender 2.80.
To bind the add-ons reloading to the F8 key shot again:
Blender add-on “B-Presets” updated to v. 1.1.2.
Blender add-on “EEVEE Materials Override” updated to v. 1.1.0.
Blender 3D add-on for quick and easy materials overrides in the EEVEE render engine.
Blender add-on template generator updated to version 1.3.0.
Blender 3D add-on for redirecting the print output and the error messages to the Python Console window. Yon don’t need to switch to the system console to check outputs now.
Blender add-on “B-Presets” updated to v. 1.1.0.
When you make a button in a custom UI to call the operator with passing the necessary parameters to it, pay attention that only the parameters specified explicitly will be sent to the operator. Other operator parameters will remain with default values.
For example, we need to execute the “transform_apply” operator – applying object transformations with applying just the scale.
If we call the operator as follows:
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class TESTPANEL_PT_panel(Panel): bl_idname = 'TESTPANEL_PT_panel' bl_label = 'Testpanel' bl_space_type = 'VIEW_3D' bl_region_type = 'UI' bl_category = 'Testpanel' def draw(self, context): self.layout.operator('context.object.transform_apply', text='Apply Scale').scale = True |
But all transformation (scale, rotation, and position) will still be applied to the object.