Collection Manager
An introduction to the “Collection Manager” add-on, greatly improving the collections abilities in Blender. This addon is included in the base add-ons in Blender 2.83.
By Paul Kotelevets (1D_Inc)
An introduction to the “Collection Manager” add-on, greatly improving the collections abilities in Blender. This addon is included in the base add-ons in Blender 2.83.
By Paul Kotelevets (1D_Inc)
The Blender 2.83.1 release is enabled for downloading on the official Blender site.
Tutorial about color spaces used in Blender.
Summary:
To switch to the view from the active camera we can execute the following command:
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bpy.ops.view3d.view_camera() |
This operator works in the toggle mode, so the next executing of the same command returns the view to the previous state.
Switching to the view from camera throug the python APIRead More »
To switch from a global coordinate system to a local coordinate system of an object, we need to multiply the global coordinates by the inverted matrix of an object:
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import copy object_matrix_inverted = copy.copy(bpy.context.object.matrix_world) object_matrix_inverted.invert() cursor_location_local = object_matrix_inverted @ bpy.context.scene.cursor.location |
To switch from the local coordinate system of the object to the global coordinate system, we need to multiply the local coordinates by the matrix of an object:
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import copy object_matrix = copy.copy(bpy.context.object.matrix_world) vertex_0 = bpy.context.object.data.vertices[0].co vertex_0_global = object_matrix @ vertex_0 |
To scroll the animation in Blender without leaving the “Viewport” window – hold the Alt key and turn the mouse wheel.
This type of animation scroll works even if there is no “TimeLine” window open.
In Blender 2.8 node connectors in the “Shader Editor” window are straight by default, unlike earlier versions, where they bent curving. To return the usual connections bend, change the following settings:
In the last Blender 2.83 version, the function to remove doubles and merge vertices is moved to the “m” key code. The “alt + m” key code, used before, now executes the “Split” functions.