Blender add-on “NodeTree Source” v. 1.3.0
Blender add-on “NodeTree Source” updated to v. 1.3.0
- Updated for compatibility with Blender 4.0
- Added “Repeat Zone” and “Simulation Zone” geometry nodes processing
Blender add-on “NodeTree Source” updated to v. 1.3.0
Starting with Blender 4.0, a special group of nodes appeared in Blender Geometry Nodes, designed to cyclically execute a section of a node tree a specified number of times. This group of nodes is called “Repeat Zone”.
Creating Repeat Zone Nodes using the Blender Python APIRead More »
Blender add-on “Print to Python Console” updated to v. 1.1.0.
Creating procedural car paint material in Blender with metallic glitter texture by artist B.
When working with 2D animation in Blender, we may need to export objects created with the Grease Pencil tool to external formats such as SVG or PDF.
Using hotkeys is one of the most advanced features in Blender to seriously increase your work speed. We can easily control the availability of a particular keyboard shortcut using the Blender Python API.
Enabling and disabling hotkeys in Blender using the Python APIRead More »
In Blender 3.6 and earlier, inputs and outputs for node groups could be created by calling the new() command for the list of inputs or outputs of the node tree. In Blender 4.0, the developers made changes, and the creation of input and output sockets for node trees was moved to the “interface” object.
Creating inputs and outputs for node groups in Blender 4.0 using the Python APIRead More »