Blender add-on “Image Comparison Slider” v. 1.2.0.
Blender add-on “Image Comparison Slider” updated to v. 1.2.0.
- Added Image Comparison Slider to the 3D Viewport area
Blender add-on “Image Comparison Slider” v. 1.2.0.Read More »
Blender add-on “Image Comparison Slider” updated to v. 1.2.0.
Blender add-on “Image Comparison Slider” v. 1.2.0.Read More »
The distribution of object instances over the mesh surface in Blender is easily implemented with Geometry Nodes. In the simplest setup of such a node tree, when the scale of the base object changes, the dimension of the instances distributed on its surface also changes proportionally. However, it is possible to set a node tree in such a way that when the size of the base mesh changes, the size of the instances on it will remain unchanged, but their number will change.
Creating procedural Solar Panels material by Ryan King Art.
Blender add-on “Area Switcher” updated to v. 1.3.0.
In Blender, we can add custom items to any context menu, called by pressing the right mouse button, to quickly execute the necessary operators.
In order to append the necessary meshes into the scene by name from an external blend file, we can use the wm.append operator or use the BlendDataLibraries mechanism.
Appending objects into the scene by name from an external blend fileRead More »
In order to make an inversion of the boolean value: invert 1 to 0 and 0 back to 1, we only need to use two Math nodes in the Blender node editor.
We can quickly transfer the local coordinate system from one object to another by joining and next separating them, or by performing the “Align to Transform Orientation” operation with the “Affect only Origins” option turned on.
Transferring the local coordinate system from one object to anotherRead More »
To select all objects in a collection with the Blender Python API, we need to walk through the list of these objects and call the “select_set” method for each of them, specifying the “True” value in the parameter.