Another way to add code autocomplete when developing Blender add-ons in Visual Studio Code

To improve the speed and convenience of developing Blender add-ons with Microsoft Visual Studio Code, this IDE can show the code auto-completion for common Blender API types.

This way of adding autocomplete is by Zen3515.

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Blender autocomplete modules

Nutti, the author of the “fake-bpy-modules” project, has made the installation of the Blender Python API autocomplete modules through the pip platform. Pip installation is faster and easier, but sometimes we just need to copy the autocomplete modules to our project but now they are not included in the Nutti’s GitHub.

Copies of the autocomplete modules for Blender versions 2.79 and 2.80 can be downloaded directly from here: https://github.com/Korchy/blender_autocomplete

 

Using Microsoft Visual Studio Code as external IDE for writing Blender scripts/add-ons

Blender has its own built-in text editor for writing scripts and add-ons, but it’s much convenient to develop them in external IDEs that provide the user with more features such as autocomplete, syntax highlighting, integration with version control systems and other tools that make development faster and easier.

One of these IDEs is Visual Studio Code from Microsoft. This is a free universal environment that supports development with various programming languages, including the Blender API language – Python.

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