Using Microsoft Visual Studio Code as external IDE for writing Blender scripts/add-ons

Blender has its own built-in text editor for writing scripts and add-ons, but it’s much convenient to develop them in external IDEs that provide the user with more features such as autocomplete, syntax highlighting, integration with version control systems and other tools that make development faster and easier.

One of these IDEs is Visual Studio Code from Microsoft. This is a free universal environment that supports development with various programming languages, including the Blender API language – Python.

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