Blender 2.83.18 LTS release
The Blender 2.83.18 LTS release is enabled for downloading on the official Blender site.
The Blender 2.83.18 LTS release is enabled for downloading on the official Blender site.
Input parameters from Blender Geometry Nodes are automatically placed on the “Geometry Nodes” modifier panel in the “Properties” window on the modifier tab. However, this tab is not always open, and it is not always convenient to switch to it to adjust values. For quick access to the input parameters of Geometry Nodes, we can duplicate them on the custom panel in the 3D Viewport window.
How to show parameters from Geometry Nodes inputs on a custom UI panelRead More »
Blender add-on “NodeTree Source” updated to v. 1.2.3.
It can be difficult to quickly find and select the scene camera from many other objects in large scenes. However, we can make an operator and assign its call to a hotkey to find the scene camera in a moment.
To hide an object in the 3D Viewport window for the current scene we use the “object.hide_view_set” operator, which calls when we clicking the icon with an “eye” in the outliner. However, to hide the object in the viewport for all scenes of the project at once (clicking on the icon with the “monitor” image) a special operator is not provided. We can make it ourselves.
Operators for globally hiding objects in all project scenesRead More »
The Blender API recommends creating custom object properties through the predefined bpy.props classes. For example, the bpy.props.IntProperty class is used to add an integer property. These properties are convenient, work well, and are easy to display on the user interface panels.