Specifying parameters in Blender macros
Blender macros differs from Blender operators – they don’t require a predefined “execute” function with constant actions. In macros actions are added after its registration using the “define” method.
Blender macros differs from Blender operators – they don’t require a predefined “execute” function with constant actions. In macros actions are added after its registration using the “define” method.
BPY plus project updated to v. 1.6.0.
With the Python API we can customize Blender interface as we need. For example, we can place the most frequently used operators to the header (top menu) of any workspace area. This way we can assemble our own ribbon with “quick favorite” buttons.
Blender add-on Sprite Cloud updated to v. 1.0.1.
When rendering animations in Blender, it’s often necessary to save one single frame for later use as a preview. Of course, we can do this manually, after finishing the animation rendering, switch to the desired frame and separately render it. However, with the Blender Python API, we can organize the automatic saving of the desired frame during the animation render.
Render a single frame for preview when rendering animationRead More »