Blender

Render a single frame for preview when rendering animation

When rendering animations in Blender, it’s often necessary to save one single frame for later use as a preview. Of course, we can do this manually, after finishing the animation rendering, switch to the desired frame and separately render it. However, with the Blender Python API, we can organize the automatic saving of the desired frame during the animation render.

Getting the next empty channel number in Sequence Editor with the Blender Python API

To add a new strip to the Sequence Editor programmatically, we need to know the channel number to place it. We can get the number of an empty channel in the Sequence Editor throug the Blender Python API by walking through the list of sequences already added to the Sequence Editor.