Creating procedural sci-fi signals animation in Blender
Creating procedural sci-fi signals animation in Blender by Andrea Ciani.
Creating procedural sci-fi signals animation in Blender by Andrea Ciani.
We can use custom icons, icons loaded from external files, and not embedded in Blender libraries, for example, to add customization to operator call buttons in UI panels. However, it is not only buttons that may require custom icons. Using the Blender Python API, we can add customization to drop-down list items or switches that are created based on the EnumProperty type.
Creating procedural styrofoam material in Blender by Just 3D Things.
The icons used in the Blender user interface, as well as in add-ons, are embedded in the program libraries and are not stored separately. If you need these icons separately for something, you can get them from the Blender developers website.
In Blender 4.1 and earlier versions, the diffuse glow effect for the EEVEE render engine was simply enabled by checking the special “Bloom” checkbox in the Properties panel on the Render Properties tab. In Blender 4.2, due to the upgrading to the new version of the EEVEE-Next render engine, this tab was removed, and now we can’t enable or disable the bloom effect with one button.
Creating procedural rocky ground material in Blender by Ryan King Art.
Control-net is one of the tools for simplifying image creation using neural networks / AI image generators. Control-net allows specifying a source image, on the basis of which the neural network will create a new generative image, preserving the general form and content taken from the specified source. The “Character bones that look like Openpose” scene for Blender allows quickly create such source images for further use in the AI generation workflows.
Control-net template images generator for creating AI imagesRead More »