3.0

Switching between vertex-edges-faces selection by ctrl+tab

In Blender 2.79, in mesh edit mode to switch between the selection of vertices-edges-polygons a drop-down menu called by the ctrl+tab keycode was used. In 2.9 and later versions, the selection through this menu has been replaced with pressing the 1-2-3 keycodes. However, if necessary, the selection via the drop-down menu can be returned back.

How to show parameters ​​from Geometry Nodes inputs on a custom UI panel

Input parameters from Blender Geometry Nodes are automatically placed on the “Geometry Nodes” modifier panel in the “Properties” window on the modifier tab. However, this tab is not always open, and it is not always convenient to switch to it to adjust values. For quick access to the input parameters of Geometry Nodes, we can duplicate them on the custom panel in the 3D Viewport window.