Creating procedural lumpy clay material
Creating procedural lumpy clay material in Blender by Ryan King Art.
Opening and closing the N-panel using Blender Python API
Along with the scene objects, the Blender Python API allows us to interact with the Blender interface. For example, using the Python API, we can show and hide the most commonly used toolbar – the N-panel.
Opening and closing the N-panel using Blender Python APIRead More »
One more simple parallax shader
Shaders with the parallax effect looks very impressive when modeling windows – if the camera moves around the scene, the view from the window also shifts slightly, creating the illusion of a large open space outside the window.
Track To constraint using Geometry Nodes
In order to bind the “face” direction of one object to another object, Blender usually uses the Track To constraint. However, if necessary, we can make the same tracking constraint using Geometry Nodes.
Removing objects from collections using Blender Python API
In Blender, any object can be removed from a collection, as well as from all collections to which this object has been added, using the Python API.
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Radial array in Blender made with Geometry Nodes
To create radial arrays – the arrangement of objects along a circular path, the “Array” modifier is usually used in Blender. However, such an array can be easily made using Blender Geometry Nodes.
Making text threads with Blender Geometry Nodes
In Blender, using Geometry Nodes, we can make a simple and at the same time effective text decoration in several threads.