How to make node connections in Blender 2.8 not straight, but curving as before

In Blender 2.8 node connectors in the “Shader Editor” window are straight by default, unlike earlier versions, where they bent curving. To return the usual connections bend, change the following settings:

  • Open the “Preferences” window
  • Switch to “Themes”
  • Expand the “Node Editor” tree branch
  • In the “Node Curving” field, set the value greater than 0. 0 means straight lines, the larger – the greater bend. A value of 4 corresponds to the bend that was in Blender 2.7x versions.
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