UV-Int add-on

Blender add-on with some extended functionality for working with UV-Maps.

Add-on is free and open-source. If you want to support it – you can buy the add-on for a convenient price, or set the price to 0 to download it for free.

Functionality:

  1. Creating seams directly on the UV-Map:

Add-on allows cutting seams on the ready UV-Map, even if the necessary edges were not marked as seams during its creation.

To separate UV points – mark the desired points on the UV-Map, and press the “Blast” button. The “Seam by edge” button creates a seam along selected edges without “blasting” edge points.

  1. Seam stitching:

Pressing the “Weld” button merges the selected UV-Maps points. If the merged points belong to the same seam – they will be stitched.

Examples of add-on using:

Current version: 1.0.1.

Location: “UV/Image Editor” window – T-Panel – UV-Int

Tested with Blender versions: 2.79

Installation:

  1. Get *.zip archive with add-on distributive from GitHub.
  2. User Preferences — Add-ons — Install Add-on from File — specify downloaded archive.

Source code:

Add-on on GitHub

Version history:

1.0.1

  • Added cutting by edges function “Seam by edge”
  • Button “Seam” renamed to “Blast”

1.0.0

  • Release
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