What is this article about?
In this article, I will talk about the fluid simulator in Blender 2.80. This simulator was first added to the blender at the end of 2005, in version 2.40. Since then, it has not changed significantly (the changes were mainly in the beginning, after the introduction of the blender). The simulator code was written by a third-party developer Nils Thuerey. He wrote a fluid simulation library and named it El’Beem. The engine is voxel-based on the method of lattice Boltzmann equations. It is best suited for creating water, but it has the ability to create viscous liquids (honey, chocolate …) that are not very well implemented. Soon, a new Mantaflow simulator will be introduced into the blender (by the way, Nils Thuerey is taking part in its development).