Creating a circuit board with shader nodes
Simon Thommes published his stream about making a circuit board with shader nodes in the nodevember challenge.
Simon Thommes published his stream about making a circuit board with shader nodes in the nodevember challenge.
Hans Chiu shared a stream about making a procedural animated zipper material.
Nodevember is a monthly challenge you invited to make procedural objects for Blender every day. It can be a material, a shader, an object, anything, if only it would be procedural. “If you can call it nodes, you can call it Nodevember!”
Webpage: nodevember.io
A set of fully procedural stylized eye shaders opened in the BIS library.
Except for the “Gradient Texture” node, we can obtain a gradient factor by using some simple equations. Look for the mathematics with a spherical gradient sample.
Can be created based on a downward-facing cone equation.