Various aspects of lighting in the Blender EEVEE rendering engine tutorial.
Summary:
0:00 – Introduction
1:13 – Ambient Occlusion
1:57 – Bloom
4:14 – Depth of Field
6:49 – Subsurface Scattering
8:14 – Screen Space Reflections
11:05 – Motion Blur
12:34 – Volumetric
16:08 – Hair
16:25 – Shadows
17:42 – Indirect Lighting (Light Probes)
20:53 – Conclusion