Applying the Geometry Nodes modifier with instances

If we are placing instances with Geometry Nodes, applying this modifier will destroy all the instances.

Geometry Nodes tree with instances before applying the modifier:

If we apply the Geometry Nodes modifier now, all the instances will disappear.

To fix the instances and turn them into real geometry, we need to put a “Realize Instances” node before the “Group Output” node.

Now the Geometry Nodes modifier can be applied without losing instances.

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