Glass shader tuning for Cycles render engine
To make glass objects render faster and cleaner in Cycles render engine, we can adjust glass material processing by the number of beam bounces.
To make glass objects render faster and cleaner in Cycles render engine, we can adjust glass material processing by the number of beam bounces.
To get a list of collections with all internal collections, we can use the following function:
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def collections(collection, col_list): col_list.append(collection) for sub_collection in collection.children: collections(sub_collection, col_list) |
In Blender 2.82 we can get a random index of UV islands in the Shader Editor through the “Geometry” node
Some times we need to make a render of the scene with the single material, for example, for clay or wireframe renders. Blender has the global materials override option for the Cycles render engine in the “View Layer Properties” – “Override” but not for the EEVEE render engine.
Quick materials override for the EEVEE rendering engine can be made with a small script, as shown in the following video:
Script and video by Vitaly Sokol.
Global materials override for the Blender EEVEE render engineRead More »
To enable gradient background in the “3D View” window you need:
Blender 3D add-on for redirecting the print output and the error messages to the Python Console window. Yon don’t need to switch to the system console to check outputs now.
Blender add-on “B-Presets” updated to v. 1.1.0.
Creating an organic shader to emulate an electron microscope look for Blender EEVEE render engine tutorials.