Blender add-on for saving render and viewport settings to presets and quickly switching between them.
Sometimes it is necessary to have several settings for several final renders, for example, a small preview, a technical render with the metadata output on the image, a “gypsum” render, etc. Each time, manually resizing, changing sampling, marking, or unchecking the necessary render settings checkboxes is tedious. The “B-Presets” add-on allows you to save the current render settings into a preset, and then switch between saved presets with a single mouse click. Also, the add-on allows you to save and quickly switch between viewport settings.
Add-on functionality:
- Press the “+” button in the add-on panel to create new presets.
- Press the “Save scene to active preset” button to save the current settings to an active template
- To quickly load settings from the preset, just click the button with the monitor image next to the preset name in the list
- In order to quickly make some renders with different settings, mark the necessary presets checkboxes and press the “Render with marked presets” button. Render results will be saved to the directory specified in the add-on settings.
The add-on allows you to save settings for both rendering and viewport display settings.
To apply the settings preset only for a specific camera, you can specify the desired camera for the preset in a special field.
To protect saved settings from overwriting the preset can be locked for changes by clicking the lock icon.
Settings templates are saved as separate files, making them easy to backup and transfer.
Demonstration video:
Current add-on version:
1.1.8.
Blender versions:
2.83, 2.90, 2.93, 3.0, 3.3, 3.4, 3.5, 3.6, 4.0, 4.1
Location and call:
“3D Viewport” window – N-panel – the “B-Presets” tab
Installation:
- Download the *.zip archive with the add-on distributive.
- The “Preferences” window — Add-ons — Install… — specify the downloaded archive.
Version history:
1.1.8.
- Add-on updated for Blender 4.1 compatibility
1.1.7.
- Add-on updated for Blender 3.5 compatibility
- Fixed conflicts with some external add-ons.
1.1.6.
- Fixed issue with active camera setting if the user pressed the ctrl+z keycode before.
1.1.5.
- Some fixing in processing Enum attributes in 2.91
1.1.4.
- Some improvements in attributes processing
1.1.3.
- Fixed some errors, occurs when conflicting with other add-ons
1.1.2.
- Fixed some errors
1.1.1.
- Presets sorts alphabetically on load/reload
1.1.0.
- Excluded the name of the Scene
- Added active view_layer settings (optional)
- Added saving curves from Color management
1.0.0.
- This release.