A video tutorial with a compilation of over a hundred tips for speed up modeling in Blender.
Contents:
- 00:06:07 – Mode Pie Menu
- 00:07:11 – Viewport Shading Pie Menu
- 00:07:34 – Toggle X-Ray Shortcut
- 00:07:52 – Inspect Surfaces Using MatCaps
- 00:08:44 – Cavity
- 00:09:45 – Random Colors
- 00:10:09 – Frame Selected
- 00:11:05 – Better 3D Viewport Navigation
- 00:13:53 – Local View
- 00:15:27 – Align View to Face Normal
- 00:16:17 – Clipping Region
- 00:16:53 – Quad View
- 00:18:42 – Disable the Splash Screen
- 00:19:16 – Disable Tooltips
- 00:20:00 – Search Menu
- 00:20:40 – Math Operators
- 00:21:22 – Change Multiple Parameters at once
- 00:21:38 – Resetting Parameters to Default
- 00:22:11 – Make Fine Adjustments
- 00:22:42 – Pin Panels
- 00:23:47 – Reopen the Operator Panel
- 00:24:36 – Quickly View Online Manual
- 00:25:42 – Select More/Less
- 00:26:01 – Select Linked
- 00:26:47 – Invert Selection
- 00:27:15 – Checker Deselect
- 00:27:40 – Pick Shortest Path
- 00:28:39 – Select Random
- 00:29:10 – Select Similar
- 00:30:22 – Edit Multiple Objects at once
- 00:31:14 – Connect Vertex Path
- 00:31:46 – Edge / Vertex Slide
- 00:32:56 – Merge by Distance
- 00:33:42 – Auto Merge Vertices
- 00:34:37 – Dissolve Selection
- 00:35:56 – Extrude to Mouse Cursor
- 00:36:12 – Mirroring in Edit Mode
- 00:37:12 – Shear Tool
- 00:37:38 – Move along Normals
- 00:38:23 – Grid Fill
- 00:38:56 – Bevel in Edit Mode
- 00:39:39 – Solidify in Edit Mode
- 00:40:02 – Boolean in Edit Mode
- 00:40:36 – Close all Holes at once
- 00:41:27 – Cut through Meshes (Knife Tool)
- 00:42:13 – Knife Project
- 00:43:50 – Bridge Edge Loops
- 00:44:21 – Holes using Bridge Edge Loops
- 00:44:47 – Customize Auto Smooth
- 00:46:13 – Hide in Edit Mode
- 00:47:11 – Inset Face Additional Shortcuts
- 00:47:56 – Offset Edge Slide
- 00:49:01 – Organic Modeling in Sculpt Mode
- 00:49:53 – Separate by Loose Parts
- 00:50:59 – Move using Active Selection
- 00:52:22 – Rotate and Scale using Active Selection
- 00:53:26 – Individual Origins
- 00:54:09 – 3D Cursor as Pivot Point
- 00:54:49 – Repeat History
- 00:55:49 – Bool Tool Add-on
- 00:57:32 – Loop Tools Add-on
- 00:58:41 – F2 Add-on
- 00:59:16 – Reset Transforms
- 00:59:35 – Always show Transform Gizmos
- 01:00:26 – Quickly adjust Origins
- 01:01:13 – Transform Parents without affecting Children
- 01:01:54 – Change Distance of Objects
- 01:02:28 – Snap to Surface
- 01:03:30 – Duplicate Linked
- 01:04:52 – Copy Object Data
- 01:05:22 – Temporary Link Data
- 01:06:27 – Randomize Transform
- 01:07:16 – Copy Transform Data to other Objects
- 01:08:24 – Add Modifiers to Quick Favorites
- 01:09:42 – Apply All Modifiers
- 01:10:22 – Change multiple Modifiers at once
- 01:11:13 – Copy Modifiers to other Objects
- 01:11:39 – Bevel Modifier and Harden Normals
- 01:12:41 – Custom Beveled Edges
- 01:14:26 – Multiple Bevel Modifiers
- 01:17:09 – Clean Hard-Surface Sub-D Modeling
- 01:18:57 – Beveled Booleans (Weld Modifier)
- 01:21:05 – Slice Cuts
- 01:23:39 – Lazy Mirror Modifier
- 01:24:56 – Quickly Change Mirroring Position
- 01:25:41 – Quick Array Patterns
- 01:28:59 – Circular Array Shapes
- 01:31:19 – Circular Array Duplicates
- 01:33:06 – Robot Tentacle Arms
- 01:36:52 – Quad Sphere
- 01:38:52 – Skin Modifier Modeling
- 01:40:10 – Multires Modifier Deformations
- 01:41:08 – Dynamic Mesh Projection
- 01:43:01 – Quickly Rename and Batch Rename
- 01:44:04 – Collections Galore
- 01:44:48 – Move to Collection
- 01:45:33 – Instancing Collections
- 01:47:00 – Mirror Collections
- 01:47:58 – Collection Instances with 3D Cursor Offset
- 01:49:27 – Parent in Outliner
- 01:50:27 – Draw Cables
- 01:52:44 – 3D Sticky Notes