How to orient the viewport window to be parallel to the selected polygon Leave a Comment / Blender 3D / By Nikita / 06.04.2020 2.81, Blender, Interface To orient the “3D Viewport” window to be parallel to the selected polygon you need to press the following keycode: shift + Num 7 https://b3d.interplanety.org/wp-content/upload_content/2020/01/1.mp4 TwitterВКонтактеLiveJournalPinterestОдноклассникиLinkedInTelegramViberWhatsAppPocketEvernoteSkype