Procedural Weathering and Wear
Creating and using procedural erosion and wear shaders in Blender 2.9 tutorial.
Creating and using procedural erosion and wear shaders in Blender 2.9 tutorial.
If the OSL shader body contains an import of the “node_texture.h” module, this shader can’t be executed in the latest versions of Blender.
When trying to execute such a shader, Blender throws an error:
1 |
error: could not find include file: node_texture.h |
Error when using an OSL shader with node_texture.hRead More »
The Blender 2.83.9 LTS release is enabled for downloading on the official Blender site.
14 bugs fixed in this version.
Blender 3D add-on for converting meshes to python source code and saving it in a library for further distribution.
Do you know that there is some dead beef in every shader node in Blender?
There is some dead beef in every Blender material nodeRead More »
Time-laps sculpting in Blender in comparison with ZBrush.
A simple technique for creating beautifully animated shaders by combining noise textures:
Video by Sam Debenham
A technique for combining noise to create a beautiful animated shaderRead More »
Blender add-on “Watermark Plus” updated to v. 1.0.1.
“Nodevember 2020” – the next challenge is coming from November 1 to 30 for amateurs and fans of procedural (node-) modeling and creation. The rules of the challenge are very simple – each participant creates one procedural material/object on a given topic each day with Blender exclusively using nodes. You can create whatever you want – models, meshes, materials, shaders, and even music, as long as they are procedural. Next, publish your created object on social networks with the #nodevember hashtag.
Webpage: nodevember.io