When entering the object’s local view mode by pressing the “/” key in the viewport window, zooming is automatically turned on so that the selected object occupies the entire window space. However, this is not always convenient.
To disable auto-zoom in local view mode:
- open the “Preferences” window
- switch to the “Key Map” tab
- type “local view” in the search field
- expand the found shortcodes and uncheck “Frame Selected” checkboxes
Now, when switching to isolated mode, auto-zoom will not turn on.
To create several identical UI panels with the same set of fields and buttons in different areas in Blender, the easiest way is to copy the panel code and replace the parameters that determine in which area the panel will be shown.
The main disadvantage of this method is code duplication, which can make difficulties in the future – when editing panels, changes must be made to each copy of the code, instead of changing it at once for all panels.