Blender add-on: Origin2

This Blender add-on allows you to quickly and easily move the center point of an object (origin) to the desired location.

Origin movement variants are available in the context menu that appears when you press Ctrl + Shift + c in the 3D viewport area, or on the add-on panel.

Add-on functionality

Origin To Selection

In the EDIT mode: moves the origin to the center of the object’s selection.

In the OBJECT mode: moves the origins of all selected objects to the center of mass of all selected objects.

Origin To Geometry Bottom

In the EDIT mode: moves the origin to the lowest point by global Z-axis of the object’s selection.

In the OBJECT mode: moves the origins of all selected objects to the lowest point by global Z-axis of each object.

Features

The addon takes into account that the object being processed may have instances, and prevents them from being shifted when performing operations on the origin.

Known issues

When undoing an add-on action (Ctrl + z) in the EDIT mode, the origin isn’t returned to its original position; instead, the geometry shifts to match the origin’s new position. Unfortunately, this behavior is due to a feature of Blender’s global undo.

Current add-on version

1.1.0.

Blender versions

4.5, 5.0, 5.1

Location and call
  • Context menu in the 3D viewport area by pressing Ctrl + Shift + c;
  • The “Origin2” tab in the T-panel.
Installation
  1. Download the *.zip archive with the add-on distributive.
  2. The “Preferences” window — Add-ons — Install from Disk… — specify the downloaded archive.
Version history

1.1.0.

  • Fixed problem with shifting instances when performing operations on object’s origin.

1.0.0.

  • This release.

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