Modelling complex objects consisting of many separate parts, for each of which the Subdivision Surface modifier is added, it often needs to increase or decrease the number of modifier subdivisions at once for all of them. This can be done by selecting them and changing the modifier parameter value with the “alt” key pressed.
I tested the functionality of my add-ons in new Blender 2.79.
- BIS – Fully functional. The new Principled BSDF shader supported.
- PartitionRender – Some code correction made. Add-on needs to reinstall. Fully function after reinstallation.
- Wire – Fully functional.
- Accurate Render Border – Fully functional.
Add-ons remains compatible with Blender 2.78.
Blender 2.79 release.
Available for download from the official site.
In addition to common panels (N/T/Properties) and their sub-panels, to display the user interface elements while developing Blender add-ons you can also use pop-up panels appearing on the screen when a user presses a certain key combination or perform any action. The simplest example of such panels is the panel that appears when the f6 key is pressed immediately after adding an object (shift+a) to the scene.
Blender API provides developers the ability to create such panels for their add-ons. Let’s consider the creating of a pop-up panel as an example of the “Message box” window.